A little project me and the girls are working on:
One of a series of posts about working at CBC Radio back in the day.
(Here’s some more).
A year or so after I started at CBC Radio, after a stint in Radio Master Control, the powers that be made me a Group 4 Radio Technician, and started booking me in the studios.
The radio studios were challenging because there were a lot of them, and almost all of them were unique. They each had different consoles, different patch racks, different tape machines, different outboard gear. In them you would encounter different producers, different talents, and different requirements depending on the booking. You could be working on a McCurdy console, or a Studer, or a Ward-Beck, or an Audio Arts, or some weird one-off I’d never heard of before (or since).
It was about two years before I could handle myself in any situation in the studio without having to run to the tech lounge to find someone to help me figure out why the speakers weren’t working or why the microphone sounded funny. That’s just the run-of-the-mill studios—there was a whole other class of high-end studios used for recording music and radio dramas that I didn’t set foot in for years, with a completely different set of consoles, equipment, personalities, and expectations.What I loved about working in the studios was that every day was different. If you didn’t like a gig, no problem: an hour, or a day, or a week later you would be on to something different. Many bookings in a studio lasted only an hour or two. Sometimes you’d be booked to a news or sports studio for a few days. Often a day consisted of multiple bookings for multiple shows. Only after you’d proven yourself would you get something resembling a regular gig with the same show and/or producers. In time I would become the regular tech for Writer’s & Company with Eleanor Wachtel, and Sunday Morning with Mary-Lou Findlay, and later for a series of French shows on CJBC, and beyond that a Recording Engineer for Radio Drama, and finally the Recording Engineer for Q, before joining the management team. But in the beginning I worked on everything they threw at me.
I recorded and mixed promos. I subbed for other folks who had regular gigs. I back-filled for Basic Black. I backfilled for As It Happens. I backfilled for Ideas and Morningside. I did many, many bookings for news and sports. I did Listen to the Music. Prime Time. The Inside Track. Quirks and Quarks. Shows for both Radio One and Radio Two. Shows I can no longer remember. Music shows, magazine shows, science shows, arts shows, French shows, sports shows, Venezuelan Beaver Shows. I worked on many remotes. I worked mostly out of the Jarvis Street facilities, but I also did time on Parliament Street, where they produced Metro Morning and Later the Same Day.
It was work but it was also fun and interesting, though not all my gigs were successful. For instance, I do not remember my time on Basic Black fondly. It was my first regular stretch. I was filling in for the regular tech for two weeks while she was on vacation. The show was produced in Studio E. I got along well with the host and two of the show’s producers, but the Studio Director made me nervous. He didn’t talk much. I never knew what he was thinking. I was clumsy and slow in his presence. I had trouble finding patch points on the patch bay. One day the console didn’t work properly so I called maintenance. All the maintenance tech had to do was breathe on the console to make it work again. I looked like an idiot. At the end of the two week stretch the Studio Director took me aside and critiqued my performance. Although not a disaster, it had left a bit to be desired. I was quite put off by his criticism. I was young and not great at taking criticism. But I got over it and learned from my mistakes.
Another show that gave me a bit of trouble was Sunday Morning. It was a current affairs show that could be quite nerve-wracking to work on. Journalists would arrive in the studio with complicated mixes. These days you would do such a mix on a computer. Back then you did it all manually. You would pre-record sound effects and ambiance and voice clips onto carts. What are carts? Well, they resemble eight track cassettes, which are—well, never mind: look them up in a history book alongside pterodactyls and other extinct species. Other sound elements you would record onto quarter inch tape (also extinct). You had to be organized. You had to strategize how to make all these elements accessible for when you needed them. The journalist would sit in the announce booth and read his/her script, and you would play back all these various sonic elements at the appropriate times according to cues on the script. The entire process could be quite a juggling act.
Sunday Morning’s regular tech, Peter Beamish, was a genius at this sort of thing. He had tons of experience, so naturally all the journalists wanted to work with him. Guys like me looked like a klutz next to Peter. I remember making a mistake during a mix with one journalist—probably playing a sound effect late, or getting a cue wrong. “Why me, God?” she exclaimed, sighing heavily and laying her head in her arms. I felt like crap. Still, there were many friendly producers on the show, and the host Mary Lou Finlay was pleasant, and Peter Beamish was never anything less than friendly, humorous, and helpful.
Working as a Group 4 Radio Technician was trial by fire. You paid your dues until you got up to speed. Until you earned peoples’ trust, which took some doing. One night I arrived for a random booking in Studio F. “Who are you?” the producer asked. We had never seen one another before. “I’m your tech,” I told him. He turned on his heels and skulked off to scheduling to complain about having to work with someone new. I had the confidence of the folks in scheduling and they wouldn’t have any of it. The producer returned to the studio and we completed the booking without incident. I worked with this producer several times later, and it was always friendly enough, but we never became friends.
Fortunately the positive experiences far outweighed the negative. I became friends with many techs, producers, and hosts. Meeting guests was always cool: Joni Mitchell, Margaret Atwood, Adrienne Clarkson, Dr. Spock, Pierre Berton, John Ralston Saul, Bob Rae, Jean Charest, Moses Znaimer, Clive Cussler, the list goes on and on. Lesser known guests were often even more interesting. Authors, artists, politicians, farmers, philosophers, home makers, all with something interesting to say. As a life-long fan of CBC Radio, I loved working alongside personalities I’d listened to on the radio for years. Peter Gzowski, Jay Ingram, Shelagh Rogers, Bob Johnston, Max Ferguson, Lister Sinclair, Arthur Black, Mary-Lou Finlay, Clyde Gilmour, Michael Enright, Alan Maitland, and more. And simply learning the basics of audio, how to use all that cool gear, and how to really listen to sound—that alone was worth the price of admission.
“How’s work?” people would ask me.
“Fantastic,” I’d tell them, and mean it.
This is a repost, with some slight revisions, of a post I wrote back in June 30th 2006 on a different version of this blog. Also posting the audio sample of the travelling shot in question, which wasn’t included in the original post:
First of all, I have no idea how to spell “traveling.” I have seen it spelled both as “traveling” and “travelling.” The more I look at the word with either spelling, the stranger it looks.
That aside, some of you may recall my comments on traveling shots in radio a little while back. (For those of you new to the term, a traveling shot is a shot in television, film or radio in which the characters are on the move and the camera/microphone is following them. Think Xander on his skateboard in the opening shot of the very first Buffy the Vampire Slayer for TV, or the famous lengthy traveling shot with Tim Robbins that opens Robert Altman’s The Player)
Basically, traveling shots in radio are usually a bad idea. The reason they’re usually a bad idea is because many writers write them accidentally, without even realizing that they’re writing a traveling shot, until they get in the studio and the engineer says, what the heck, this is a traveling shot, you do realize how difficult it is to convey traveling shots on radio, dontcha? And they say, well, you did read the script before getting here didn’t you? And the engineer says, um, I didn’t really have time, and the writer says, well then you only have yourself to blame then, don’t you? And then the engineer says, well, the producer should have caught it, and then the producer suddenly jerks awake in his chair and says, what scene are we on…?
So why am I repeating myself?
Well, after I wrote that post, I wound up working on projects that were essentially traveling shot after traveling shot. Clearly people are not reading this blog (for shame!) It bears repeating: do not drink and drive, do not pet burning dogs, and DO NOT write traveling shots for radio UNLESS YOU ARE A FOOLISH, IMPETUOUS RECORDING FOOL LIKE MYSELF!
Have I made myself clear?
I beg your pardon? You want to know about the “foolish, impetuous recording fool like myself” business?
Oh, all right.
Yes, I was personally responsible for one of the traveling shots. The traveling shot in Canadia, to be precise. (Canadia being the science fiction comedy pilot I’m producing with my buddy Matt Watts).
You see, after writing about them, I realized that I’ve long wanted to try recording the granddaddy of all traveling shots. One that really works. Because if you can convey to the listener what’s going on, then your traveling shot will have worked. Now, it happens that I have recorded dinky little traveling shots that have sort of worked, and longer traveling shots that have kind of worked, and location traveling shots where I’ve followed actors with a boom on the streets of Montreal that also have kind of worked after a fashion…
…but I’ve never built a really good, effective traveling shot for a radio play in a studio.
So I said to Matt as we were planning Canadia that I thought it would be neat to attempt a West Wing/Hill Street Blues style traveling shot off the top of Canadia. So obliging fellow that he is, Matt went ahead and wrote one.
It so happened that we got busy before the taping, Matt was off to New York to see The Drowsy Chaperone (which he helped write), and we never got to discuss the scene properly before taping was upon us. I had originally thought that I might grab a boom and a Tascam and follow the actors around somehow, but instead I opted to record the actors in place with the rest of the cast swirling around them.
Racing against the clock in post-production, however, I lost my nerve and simplified the scene to essentially a static shot. It didn’t work at all. It just lay there in the play, twitching from time to time like a dying rat. When Matt heard my rough mix, he was horrified. I had to admit that it didn’t resemble our original conception at all. Guilty as charged, I admitted that “it still needed a bit of tweaking.”
During the final mix, I sent Matt off for some sound effects, which meant that he had to pass through five different rooms and hallways, each with radically different acoustic ambiances. On the way, it occurred to him that if we broke the scene up in exactly that manner (several different clearly distinct rooms) that it could be made to work. The scene happens to take place on a starship, where this would make complete sense. Additionally, it’s a great opportunity to take listeners on an acoustic tour of the ship.
I grabbed an AKG stereo microphone and our Edirol and Matt and I set off on a trek across the Broadcast Centre. I recorded everything as we passed through as many radically different acoustic environments as possible. Afterward, I loaded the material into my ProTools mixing session and cut it down to about a minute and a half, the length of the traveling shot. We placed doors at strategic points during the scene, and built wildly different sound effects beds for each section. (These included a set of stairs, an engine room, a room with loads of construction happening, etc.)
I also electonically “treated” the actors’ voices depending on their supposed location (as well as the accompanying sound effects)… for instance, in the stairwell, I used a Protools plugin called TrueVerb to make them sound realistically like they were in a stairwell.
Although I’m essentially opposed to the use of footsteps in radio (for fear of it becoming “all about the footsteps”), I try valiantly not to be too dogmatic about such things, and reluctantly added a “soupcon” of footsteps here and there just to help sell the movement in the scene.
We think it works.
Next time round we’ll plan it better, though, so that the actors know exactly what they’re supposed to be doing when (ie. speaking loudly in the engine room). Although I must say that there is something to be said for their straight delivery, in which nothing is overplayed.
Now if we can only get this show greenlighted for a series and broadcast so that folks can actually hear it…
Note: Not only was the show greenlit, it ultimately went two seasons, with twenty episodes in total broadcast (twenty-one in total made, with two versions of the pilot).
Here is the infamous travelling shot: